Alright guys, looking at the League Schedule page I see a few blowouts happening against the CPU. You guys obviously found the CPU much easier to play than me, but be that as it may . . .
I'm going to post some rules and guidlines about running up scores and padding stats. I know we're still working out the sliders and there are some inconsistancies with the CPU's difficulty level, but part of playing "Sim" is not exploiting that to "Pad Stats"
As I posted before, "If you'd never see it on any given Sunday", chances are it's unsim.
Before we advance any further, I'm going to play everyone in a scrimmage to evaluate their gameplay and give any pointers I can on complying with the "Sim" style.
I invite you all to check your Box Scores and compare your stats to what you might normally expect from a NFL Preseason game. I'm not talking about stats as dictated by the slider dificulty, but the stats that show how you played the game. How much did your starting QB play in the preseason? Is there any player who's stats were abnormally bloated by you intentionally targeting them? Were you still scoring 14+ points a quarter in the 2nd half, despite having a big lead instead of running down the clock? Etc.
motel08,
SoAndSo,
alpaca16,
JohnnyShred612,
BDJarko,
mookmilly81