Madden Attributes Explained

majesty95

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Over the years, there has been a lot of speculation about what the different attributes in Madden mean. Fortunately, the devs at EA were kind enough to release a blog post detailing exactly what each attribute means in Madden 15. The post was designed with MUT in mind but carries over to all other game modes. Here is a brief look at some of the highlights:

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Awareness (AWR) – Reacting to the other players on the field, both teammates and opponents.

Elusiveness (ELS) – How well the runner jukes, makes spin moves, and breaks tackles.

Ball Carrier Vision (BCV) – The runner’s ability to navigate in between blocks to hit holes.

Route Running (RTE) – Creates more separation for the receiver against Man Coverage.

Throw Power (THP) – Determines maximum throwing distance and the speed of the ball in flight.

Throw Accuracy Short (TAS), Mid (TAM), Deep (TAD) – Accuracy for passes under 20 yards, between 20-40 yards, and more than 40 yards.

Impact Blocking (IMP) – The ability to pancake (knock the defender down) when blocking in the open field.

Power Move (PWM) – Using strength to defeat the offensive line. Compared with Pass Block.

Finesse Move (FNM) – Using swim and spin moves to defeat the offensive line. Determines time required to perform a successful move.

Play Recognition (PRC)
– Reacting to run or pass and defending specific routes. Also reacting properly to play action or screen plays.

You can find the entire attribute list and explanations on the EA Sports blog.
 
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