THE 89
LEAGUE RULES AND GUIDELINES
GAMEPLAY
Pauses
Depth charts must be set prior to starting the game. Teams may not pause the game to adjust depth charts early in the game. Pauses due to depth chart changes are allowed under the following scenarios:
Gameplanning
Aggressive strip and big hit should only be used in the 4th quarter when trailing or in the final two minutes of a tied or close game.
Aggressive run and aggressive blocking should not be used.
Aggressive tempo can be used at any time by a team running a no huddle offense.
Conservative tempo should only be used in the last minute of the first half or final three minutes of the 4th quarter.
STAT GUIDELINES
These guidelines are set based on real life BCS college stats from the pasy 4-5 years. They are there as a guide to ensure that you are not potentially exploiting AI deficiencies and keeping things realistic and sim.
Run vs Pass
All offenses must run or pass at least 25% of the time. Keep in mind that we play 7 minute quarters so real life league totals should not be attempted but reall life distribution percentages.
Passing
All quarterbacks should maintain an 11.0 or less yard per attempt average.
Each team should have at least 30% of their touchdowns come from both rushing and passing.
No more than 70% of a team's touchdowns should come from one form (rushing or passing).
Rushing
Quarterbacks should account for less than 40% of all rushing attempts and less than 50% of all rushing touchdowns.
The No. 1 running back should account for less than 75% of all carries.
The No. 1 running back should account for less than 65% of all rushing touchdowns.
Receiving
The No. 1 receiver should account for less than 40% of all receptions if completions are less than 300.
The No. 1 receiver should account for less than 35% of all receptions if completions are above 300.
The No. 1 receiver should account for less than 40% of all passing touchdowns.
All receivers yars per recption totals should fall within the following guidelines:
More than 70 receptions - less than 17.0 yards per reception.
30-70 receptions - less than 24.0 yards per reception.
Less than 30 reception - less than 30.0 yards per reception.
A TE should account for less than 25% of all receptions if completions are more than 300.
A TE should account for less than 30% of all receptions if completions are less than 300.
A TE should account for less than 25% of all TD receptions if completions are more than 300.
A TE should account for less than 35% of all TD receptions if completions are less than 300.
A RB should account for less than 25% of all receptions if completions are more than 300.
A RB should account for less than 30% of all receptions if completions are less than 300.
A RB should never have more than 8 receiving TDs.
These are guides to help us be as realistic as possible. They should be used and followed. However, if you are within a point or two of the guidelines you will likely be ok as long as you are not pushing the top in multiple categories.
LEAGUE RULES AND GUIDELINES
GAMEPLAY
Pauses
Depth charts must be set prior to starting the game. Teams may not pause the game to adjust depth charts early in the game. Pauses due to depth chart changes are allowed under the following scenarios:
- A player is injured
- A player is performing poorly
- The game is a blowout and you are resting your starters
Gameplanning
Aggressive strip and big hit should only be used in the 4th quarter when trailing or in the final two minutes of a tied or close game.
Aggressive run and aggressive blocking should not be used.
Aggressive tempo can be used at any time by a team running a no huddle offense.
Conservative tempo should only be used in the last minute of the first half or final three minutes of the 4th quarter.
STAT GUIDELINES
These guidelines are set based on real life BCS college stats from the pasy 4-5 years. They are there as a guide to ensure that you are not potentially exploiting AI deficiencies and keeping things realistic and sim.
Run vs Pass
All offenses must run or pass at least 25% of the time. Keep in mind that we play 7 minute quarters so real life league totals should not be attempted but reall life distribution percentages.
Passing
All quarterbacks should maintain an 11.0 or less yard per attempt average.
Each team should have at least 30% of their touchdowns come from both rushing and passing.
No more than 70% of a team's touchdowns should come from one form (rushing or passing).
Rushing
Quarterbacks should account for less than 40% of all rushing attempts and less than 50% of all rushing touchdowns.
The No. 1 running back should account for less than 75% of all carries.
The No. 1 running back should account for less than 65% of all rushing touchdowns.
Receiving
The No. 1 receiver should account for less than 40% of all receptions if completions are less than 300.
The No. 1 receiver should account for less than 35% of all receptions if completions are above 300.
The No. 1 receiver should account for less than 40% of all passing touchdowns.
All receivers yars per recption totals should fall within the following guidelines:
More than 70 receptions - less than 17.0 yards per reception.
30-70 receptions - less than 24.0 yards per reception.
Less than 30 reception - less than 30.0 yards per reception.
A TE should account for less than 25% of all receptions if completions are more than 300.
A TE should account for less than 30% of all receptions if completions are less than 300.
A TE should account for less than 25% of all TD receptions if completions are more than 300.
A TE should account for less than 35% of all TD receptions if completions are less than 300.
A RB should account for less than 25% of all receptions if completions are more than 300.
A RB should account for less than 30% of all receptions if completions are less than 300.
A RB should never have more than 8 receiving TDs.
These are guides to help us be as realistic as possible. They should be used and followed. However, if you are within a point or two of the guidelines you will likely be ok as long as you are not pushing the top in multiple categories.
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